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3D Animation and Computer-Generated Imagery

Code 574.B0
SectorCommunications and Documentation (13)
CUISEP code213-000.CP
Number of credits91 2/3
StatusProgram approved in 2002
Educational organizations offering the program
This program is offered in French: 
Techniques d'animation 3D et de synthèse d'images

Program objectives

The 3D Animation and Computer-Generated Imagery program prepares students for careers in 3D animation and computer-generated imagery (CGI). Graduates of the program will find employment primarily in computer animation studios, television studios and in companies specialized in multimedia production, electronic gaming, postproduction and special effects. They may also work for industrial design firms and software producers, or in a variety of areas such as medicine, geomatics, aeronautics and high fashion.

Length of training

Total length of training includes general training that is common to all programs for 420 hours, general training for this program for 150 hours as well as complementary general training courses for 90 hours.

Duration of training consists of theory and lab work for courses; personal time that the student invests is excluded.

Admission conditions

To be admitted to the program, a person must meet the general requirements for admission set out in the College Education Regulations, as well as the following special conditions, where applicable:

- no requirements

Targeted professions (Link to Emploi Québec's IMT En ligne)

Graphic designers and illustrators (5241)

Job titles

3D animator

Labour market relation

In the work force   (Information from the MEES)

Program content

Number or code Statement of the competency
0250 To analyze the job function
0251 To work with major trends in visual and graphic arts
0252 To analyze a production
0253 To draw a character and its environment
0254 To acquire images
0255 To produce a concept sketch
0256 To process digital images
0257 To shape a model
0258 To stage a scene
0259 To design environments
025A To design characters
025B To develop a storyboard
025C To assemble media elements
025D To produce computer-generated images
025E To model props
025F To model sets
025G To model characters
025H To represent movements in three dimensions
025J To animate characters
025K To create digital visual effects
025L To produce a 3D animation film
025M To prepare to enter the work force
Number of contact hours allotted for specific training: 2 040