Objectifs du programme
The 3D Animation and Computer-Generated Imagery program prepares students for careers in 3D
animation and computer-generated imagery (CGI). Graduates of the program will find employment
primarily in computer animation studios, television studios and in companies specialized in multimedia
production, electronic gaming, postproduction and special effects. They may also work for industrial
design firms and software producers, or in a variety of areas such as medicine, geomatics, aeronautics and
high fashion.
Durée de la formation
La durée totale inclut des cours de formation générale commune à tous les programmes pour 420 heures, des cours de formation générale propre à ce programme pour 150 heures ainsi que des cours de formation générale complémentaire pour 90 heures.
Les durées correspondent à la formation théorique et au travail de laboratoire des cours; elles excluent donc les heures de travail personnel de l'étudiante ou de l'étudiant.
Conditions d'admission
To be admitted to the program, a person must meet the general requirements for admission set out in the College Education Regulations, as well as the following special conditions, where applicable:
- no requirements
Professions visées (IMT En ligne d'Emploi Québec)
Graphic designers and illustrators (5241)
Appellation(s) d'emploi
animateur 3D/animatrice 3D
Relation avec le marché du travail
Insertion au marché du travail (Information provenant du MEES)
Contenu du programme
Numéro ou code |
Énoncé de la compétence |
0250 |
To analyze the job function |
0251 |
To work with major trends in visual and graphic arts |
0252 |
To analyze a production |
0253 |
To draw a character and its environment |
0254 |
To acquire images |
0255 |
To produce a concept sketch |
0256 |
To process digital images |
0257 |
To shape a model |
0258 |
To stage a scene |
0259 |
To design environments |
025A |
To design characters |
025B |
To develop a storyboard |
025C |
To assemble media elements |
025D |
To produce computer-generated images |
025E |
To model props |
025F |
To model sets |
025G |
To model characters |
025H |
To represent movements in three dimensions |
025J |
To animate characters |
025K |
To create digital visual effects |
025L |
To produce a 3D animation film |
025M |
To prepare to enter the work force |
Number of contact hours allotted for specific training: 2 040