3D Animation and Computer-Generated Imagery

Code 574.B0
SanctionDEC
SecteurCommunications et documentation (13)
Code CUISEP213-000.CP
Nombre d'unités91 2/3
StatutProgram approved in 2002
Organismes scolaires offrant le programme
Note(s)
Ce programme est offert en langue française : 
Techniques d'animation 3D et de synthèse d'images

Objectifs du programme

The 3D Animation and Computer-Generated Imagery program prepares students for careers in 3D animation and computer-generated imagery (CGI). Graduates of the program will find employment primarily in computer animation studios, television studios and in companies specialized in multimedia production, electronic gaming, postproduction and special effects. They may also work for industrial design firms and software producers, or in a variety of areas such as medicine, geomatics, aeronautics and high fashion.

Durée de la formation

La durée totale inclut des cours de formation générale commune à tous les programmes pour 420 heures, des cours de formation générale propre à ce programme pour 150 heures ainsi que des cours de formation générale complémentaire pour 90 heures.


Les durées correspondent à la formation théorique et au travail de laboratoire des cours; elles excluent donc les heures de travail personnel de l'étudiante ou de l'étudiant.

Conditions d'admission

To be admitted to the program, a person must meet the general requirements for admission set out in the College Education Regulations, as well as the following special conditions, where applicable:

- no requirements

Professions visées (IMT En ligne d'Emploi Québec)

Graphic designers and illustrators (5241)

Appellation(s) d'emploi

animateur 3D/animatrice 3D

Relation avec le marché du travail

Insertion au marché du travail   (Information provenant du MEES)

Contenu du programme

Numéro ou code Nom du cours / Compétence
0250 To analyze the job function
0251 To work with major trends in visual and graphic arts
0252 To analyze a production
0253 To draw a character and its environment
0254 To acquire images
0255 To produce a concept sketch
0256 To process digital images
0257 To shape a model
0258 To stage a scene
0259 To design environments
025A To design characters
025B To develop a storyboard
025C To assemble media elements
025D To produce computer-generated images
025E To model props
025F To model sets
025G To model characters
025H To represent movements in three dimensions
025J To animate characters
025K To create digital visual effects
025L To produce a 3D animation film
025M To prepare to enter the work force
Number of contact hours allotted for specific training: 2 040